Gideros mobile alternatives9/13/2023 ![]() ![]() Lastly I found Gideros and discovered it was blazingly fast and I've been here for about two and a bit years now. I then found Corona which I didn't mind but at the time it required an internet connection to compile which wasn't great. Unfortunately Marmalde Quick was buggy as heck and on device performance was very slow (single digit FPS mostly). I first tried Marmalade Quick and it was there I just decided I wanted to program in Lua for the rest of my life When I was searching for an engine I tried a few other Lua based ones before I found Gideros. It just takes few days to get familiar with Lua syntax, and maybe a week to get the general idea of how does Gideros' OOP workflow look like. One thing I can say for sure: Gideros is worth trying. This is extremely helpful.Īlso forum contains HUGE amounts of information hidden inside old topics. (first one is more newbie friendly, second one is not for an absolute utter beginner)Īny question on Gideros asked on forum is usually answered within few hours. ![]() Nobody can avoid it, it's classic.Īfter getting familiar with Lua syntax, these are newbie-friendly videos by Tom Vencel. Later on definitely this book should be read: 'Programming in Lua' by Roberto Jerusalimsky. Maybe some of them will suit you very well.įirst, Lua basics should be studied real quick. If you wanna try engines, Defold/Unity/UE4 etc. I started with C2, at that time I thought it was a good for the beginner. Scirra Construct also should be skipped, it instills bad habits, very unhealthy. Just skip Corona&Love2d, Gideros is much better. among Lua-based 2D frameworks Gideros is the most powerful. But I also want to become better at programming, so no visual scripting for me. And I want to ask you people, why you stick with Gideros? Why not Godot or other Lua based engines like Corona, Love2d? Also is Gideros really beginners friendly? I know you guys like Gideros, but maybe for a total beginner like me it would be better to go with some other tool? Oh and I also tried Construct. But I also want to become better at programming, so no visual scripting for me.įound Corona, Love2D and Gideros. So I searched for Lua game engines, frameworks. But now it looks for me like I would feel most comfortable switching from Python to Lua. I heard about it couple times before, but never tried it. Like Libgdx, Godot, Cocos2D-x.Īnd then I discovered Lua. Actually Kivy helps with that, but Im not a big fan of the framework itself. And to make an *.exe file from your Python game. It was fun, but I really want to finish my project and then export it for example to Windows. built some prototypes with Pygame, with Kivy. So first I tried to build something with Python. So I did some research and engines like Unity or Unreal looks like a total overkill for my project. I want to go with 2D because I have this fun idea for a simple game. Not planning this as a career, just first i want to build something for myself and have fun doing it. ![]()
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